Snap Spectacles Show Wearable Platforms Have to Win the Mirror First
Snap’s expensive AR glasses underline the core wearable-tech problem: platform ambition only matters if consumers are willing to wear the device in public.
2026-06-18 · 4 min readThe operating systems, feeds, devices, games, and screens that control demand and distribution.
Snap’s expensive AR glasses underline the core wearable-tech problem: platform ambition only matters if consumers are willing to wear the device in public.
2026-06-18 · 4 min readA Fox-Roku deal would be less about owning another streaming app and more about controlling the connected-TV interface where discovery, ads, data, and subscriptions start.
2026-06-17 · 5 min readElectronic Arts is not just testing new ad placements. It is testing whether game worlds can become measurable media networks without damaging player trust.
2026-06-16 · 4 min read